The new AMD Threadripper 7000 processors provide significant performance gains over the previous generation, but how do the compare to older processors all the way back to the 1st gen Threadripper?
AMD Ryzen Threadripper 7000 Content Creation Review
AMD has launched their new Threadripper 7000 series of processors, offering substantial performance improvements across the board. But, exactly how do they compare to Intel’s Xeon W-3400 line?
Blender: AMD Threadripper 7000 vs Intel Xeon W-3400
High-core count CPUs such as AMD’s Threadripper 7000-series are ideally suited to 3d rendering in programs like Blender. We look into how they perform compared to Intel Xeon and previous Threadripper Pro CPUs.
Intel Core 14th Gen Processors Content Creation Review
The new Intel Core 14th Gen processors are a refresh update of the previous 13th Gen processors. But, how much faster are they for content creation workflows?
Blender: Intel Core 14th Gen vs AMD Ryzen 7000
14th Gen Intel processors have launched and are drop-in replacements for 12th & 13th Gen Core processors. How well do they perform in Blender?
Blender 3.6: AMD Ray Tracing Performance
Blender expands AMD GPU support with HIP-RT integration. What is HIP-RT, and how much does it impreove rendering times?
Intel Arc A770 and A750 Content Creation Review (Sept. 2023 Update)
The Intel Arc Alchemist A770 and A750 launched 11 months ago. How have the Intel Arc A770 and A750 improved for content creation applications since then?
Impact of GPU PCI-e Bandwidth on Content Creation Performance
Installing add-in cards—like capture cards—can limit PCI-e bandwidth to the GPU. Does the reduction of PCI-e bandwidth harm performance in content-creation?
AMD Radeon PRO W7600 and W7500 Content Creation Review
The AMD Radeon PRO W7600 and W7500 are the next installments in AMD’s Radeon PRO product line of professional GPUs. How do they compare to the last-gen W6600 and NVIDIAs closest-priced competitors?
Impact of Hardware-Accelerated GPU Scheduling on Content Creation Performance
Hardware-accelerated GPU scheduling is a behind-the-scenes change in Windows to move processing GPU requests from the CPU to the GPU. Does enabling the feature have any impact on content creation performance?